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Data System for the Camposanto Monumentale of
Pisa. C. Baracchini, A. Brogi, D. Merlitti Abstract Multimedia Database gathering the historical-preservative documentation of the monumental complex, including a digital reconstruction achieved through a computerized solid modelling of the building and its fittings. |
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![]() Figure 1: Rendering of repositioning project of frescoes.
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1.
Introduction “Proposing a Camposanto devoid of those great wall decoration cycles which, right from its very origin, had conferred it its main meaning and function, deprived of the Roman sarcophagi which had first entered it in the XIV century and had been later on turned into some renowned citizens’ sepulchres, or even despoiled of all those sepulchral monuments which had contributed to make a Temple of Fame out of it, a sort of Pantheon for national memories, would be like yielding to expound an incoherent as well as incomplete text: in short, an unintelligible one”.
2. The restoration project. The restoration project of such a complex and historically relevant building as this, which includes so wide a range of different artistic styles, definitely needed a deep and accurate preparatory study. Since the end of the 90s - in accordance with the advisory commission created by the Opera del Duomo and following those experiences and studies on the frescoes which, since the 70s, had been carried on through tests, researches and preliminary studies for the restoration of the sinopie - the Superintendence started a research project aiming to define the most suitable techniques to restore the entire building.
3.
Multimedia DataBase and interaction
with treedimensianal reconstruction of building. The
studies, projects and then the restoration works themselves produced a multitude
of data which could only be interpreted with the help of a computer. This is
why an object-oriented Multimedia Database has been designed which can interact
with a 3D model of the Camposanto Monumentale, initially conceived to check the
repositioning of the frescoes removed from the walls during the war, but able
to interact as well with the three-dimensional representation of all the
objects in there using the VRML format.
4.
The Interactive Information System. The new character
of our project definitely allows a wider use of the system, which will turn
from a mere tool designed for professionals of restoration works only to a true
ready-to-use Interactive Information System for anyone happening to visit the
Piazza. In order to involve in this project as many laypersons as possible,
virtual touristic routes are being carefully studied, paying special attention
to their interaction with the system; this with the double aim of simplifying
its use and making the multiprojectional navigation possible by using different
kinds of control systems. To be able to manage such a remarkable amount of
geometric-informative data as well as to allow the greatest freedom in the
definition of the user’s interface, software libraries have been used which
were developed at the PERCRO laboratory of the S.Anna Secondary School of Pisa
for the part concerning the interactive visualization of Virtual Environments
at high complexity degree. In fact, due to the richness of architecture styles
and frescoes included in it, the Camposanto Monumentale model arises technical
difficulties linked to the ways of dealing with the information which can only
be solved by using specific data management methods. Thanks to the graphic
Database advanced management, the software in question is able to make the best
out of the calculation resources at the user’s disposal, allowing him a
visualisation in true time of the monument even in case he’s using hardwares of
a medium-low range.
The
project, in the form of a prototype, took already part to the following
demonstrations: VI Week of Scientific
Culture Forum of the Boards Mediartech ‘98 - Multimedia national
festival Monumedia 1998 -
European Festival on Multimedia and the Cultural Patrimony Image ‘98 -
Architecture on the move IT-VRML - National
meeting on VRML and Virtual Reality on the Internet XXXIX Incontri di Sorrento del cinema e dell'Audiovisivo Laval
Virtual Trophees - Special mention into section "Art and
Culture"
Pisa,
June 12, 2001 |
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Project: Clara Baracchini (Superintendence); Umberto Parrini (Scuola Normale Superiore - Computer Research Centre for the Cultural Patrimony). Andrea Brogi (Xlab # Digital Laboratory) Works direction: Giuseppe Pierazzini (Nuclear Physics National Institute); Clara Baracchini; Umberto Parrini, Andrea Brogi Achievement: Sandro Bonannini, Ezio Virgili for the three-dimensional reconstruction and the Web design. Davide Merlitti, Gianfranco Di Tota, Antonio Gulli for the computer consultation and software creation; Claudio Casini for the co-ordination of the documentary activities. |
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