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Experience:

Teacher of 3D Animation at Internation School of Comics
- Florence
(Educational Institution; 11-50 employees; Architecture)
January 2010 – present

Professor of 3D Animation at University of Sassari -
Architecture Faculty

(Educational Institution; 201-500 employees; Architecture)
March 2009 – July 2010

Professor of 3D Animation & Virtual Reality at University of Milan -
Computer Science Faculty

(Educational Institution; 201-500 employees; Computer Software industry)
October 2001 – July 2007

Professor of CG & 3D Animation at Polytechnic of Milan - Design Faculty
(Educational Institution; 201-500 employees; Design industry)
October 2000 – March 2007

Mocap Animation Supervisor at 263 Films Spa, (Milano)
(Privately Held; 11-50 employees; Motion Pictures and Film industry)
November 2005 – November 2006 

Professor of CG & 3D Animation at Academy of Fine Arts - Brera II
(Educational Institution; 201-500 employees; Fine Art industry)
October 2005 – July 2006

Co-Founder & Mocap Animation Supervisor at Fulmini & Leopardi (Pisa)
(Privately Held; 11-50 employees; Motion Pictures and Film industry)
January 2002 – December 2003

Animation Supervisor at Coordinamento SIBA (Lecce)
(Educational Institution; 11-50 employees; Information Technology and Services industry)
December 1999 – April 2005 

Founder & Art Director at X-Lab # Digital Laboratory, (Pisa)
(Privately Held; 1-10 employees; Media Production industry)
February 1995 – December 2001

http://www.xlab.it/old/index.html

SUMMARY

Andrea Brogi is an architect degreeded at the Architecture Faculty of Florence, Italy. Since his beginnings he was part of the "digital pathfinders" who tried to forsee the potentialities of digital medias both in comunication and architecture.

Until 2007 he was Contractor Professor at the Polytechnic of Milan with a course of 3D Animation and at the University of Milan with a course of Virtual Reality.

Beside the traditional architecture he has been working with the most important italian institution of Information and Communication Technologies for cultural heritage as digital architect to develop interactive system of Virtual Reality (ISTI-CNR; CRIBECU Lab. of Advanced Normal School; PERCRO Lab. of Sant’Anna School of Advanced Study; SIBA Lab. of University of Lecce).

He is involved in two European project too: ViHAP3D – Virtual Heritage: High Quality 3D Acquisition and Presentation and DHX – Digital Ecological and Artistic Heritage Exchange.

He directed several 3D graphic videos for advertisings, music and institutions demo-reel and developed some pilot projects for 3D cartoon tv series. He was envolved in the productive side of storyboards, animatics, character animations, lightings and compositing productions.

In the "old millenium" he founded Xlab # digital laboratory where he worked for 7 years as art director. In the "new one" he has been Mocap Animation Supervisor for Fulmini & Leopardi and for the italian 3DCG film "Dear Anne, the gift of hope".

Using MoCap system he planned and developed 3D Real Time digital events and interactive installations with digital characters. He was developing some theatre performance, in collaboration with Academy of Dramatic Art of Rome and the company Fortebraccio Teatro, using multiscreen projection scenes and interactions between real actors and the digital scenes.


Mail: andrea [at] andreabrogi [dot] it

Phone: +39 348 38 18 031

My LinkedIn profile
http://it.linkedin.com/in/brogi


Software used in production:

MOTIONBUILDER



MAYA


3D STUDIO MAX


FUSION, COMBUSTION, AFTER EFFECTS

BOUJOU

PREMIERE

PHOTOSHOP

Used for:

managing mocap data, character animation, developing of real time performance using several input device, programming of relationship using visual editor
.

character and enviroment modeling, characters rigging and animation, dinamics, lighting and rendering with Mental Ray

environment and architectural modeling, animation, shading, lighting and rendering with VRay

compositing multilayer and special effects

camera traking

video production

managing of bitmaps for texturing

2007©Andrea Brogi - all right reserved
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